MouseHide, thanks Mason
var ob = new Object();
Mouse.hide();
//
ob.onMouseMove = function() {
myClip_mc._x = _xmouse;
myClip_mc._y = _ymouse;
updateAfterEvent();
};
//
Mouse.addListener(ob);
Mouse.hide();
//
ob.onMouseMove = function() {
myClip_mc._x = _xmouse;
myClip_mc._y = _ymouse;
updateAfterEvent();
};
//
Mouse.addListener(ob);
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